

The Blood Golem's life drain is based completely on its own attack rather than the total amount of its target's hit points. Hit Points stolen by the Blood Golem are not subtracted from the target. Golem Mastery Summon Resist Clay Golem: +20 Attack Rating per level Iron Golem: +35 Defense per level Fire Golem: +6% Damage per levelīlood Golem functions as a healing unit (although it only heals the Necromancer and itself and not hirelings, for instance). *Note* General Information SynergiesĬlay Golem: +5% Life per level Iron Golem: +5% Life per level Fire Golem: +5% Life per level Unfortunately, the link flows both ways, and any damage taken by the Golem is also transmitted to the caster. Tied to the Necromancer through the mage's own blood, the Blood Golem is able to share this stolen life force with his master. This homunculus gains nourishment from the fresh blood of its slain enemies, from which it replenishes its strength.

Utilizing a small quantity of his own blood, the Necromancer is able to give life to a creature neither living nor dead, yet formed of human tissue.
